Beacon Transcript – Screaming Villains announced that it will remaster its controversial full-motion horror game to celebrate its 25th anniversary. Originally designed for the Sega CD, the FMV game will be available for both Xbox One and PlayStation 4.
Additional Relaunch Details
Screaming Villains announced that the relaunched will come sometime this spring. Only the PlayStation 4 version will receive a physical version, Xbox One owners having to download the game. Limited Run stated that there will be three versions of the game, exactly like their 1992 counterparts.
Screaming Villains tried numerous times to revamp the controversial horror game. To this extent, they even initiated a Kickstarter campaign, but failed to reach their goal. Nonetheless, this did not stop the developers to find a way to bring it back to the public’s attention.
What Happens in Night Trap?
It starts as every vampire-themed horror movie from the early 90’s. A group of girls are trapped in a house with a couple of blood-thirsty vampires. Players had to save the defenseless victims by checking the cameras strategically placed within the house, activating all kinds of traps that stopped the monsters from reaching the girls.
The videos featured in the game shared plenty of similarities with hack and slash horror movies, another genre highly popular at the time. To modern-day standards, Night Trap is pretty tame, especially compared to gut-wrenching installments like Outlast 2 or Resident Evil 7 which plant the seed of fear deep into the player’s heart. However, back in the 90’s, it managed to stir up quite the controversy, people labeling it highly graphic and overflowing with gratuitous violence.
The Controversy Contributed to a Whole New View on Video Games Age Ratings
In a time when Sonic the Hedgehog and the Mario Brothers were the images of video games, Night Trap revolutionized the market, creating waves of controversy primarily centered on its propensity for violence and gory thematic.
Alongside Doom and Mortal Kombat, the video game contributed to the creation of the Entertainment Software Ratings Board – a commission charged with establishing age ratings to all video games. However, that was not enough. In the 1990s, specialized hearings were held at the US Congress where the problem of video game violence was extensively debated.
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