Beacon Transcript – VR or Virtual Reality will be put to its first real simulation test as The Martian Experience simulation will be amongst the first non-gaming experiences, and also the costliest.
The 20th Century Fox movie studio announced the release on Tuesday of its “The Martian VR Experience” simulation.
The Martian Experience will transport the user inside Mark Watney’s spacesuit, the character made famous by Matt Damon in the movie “The Martian”, which was released in 2015.
This simulation, which will be amongst the first non-gaming related virtual reality simulation, will come at quite a price of $20 dollars, which will also make it the costliest.
Analysts predict that the Martian Experience will most probably be targeting two objectives. The first is to seek to determine if the mainstream public is willing to pay for non-gaming VR.
The second seems to express the Hollywood industry possible wish of transforming virtual reality into a profitable domain. The trend will probably be centered around the idea that VR is worth seeing, even if you will have to pay for it.
Virtual Reality has really come to the forefront of the technology area this year after big names such as Google, Sony, Facebook, and Samsung have announced investments in the area.
Although said investments have contributed and advanced the domain, current VR technologies still have quite a number of limitations.
Amongst them is the fact that the necessary technology is quite expensive and also complicated to produce. Another would be the technical VR headsets limitations, as mostly still have to be connected by cable.
The virtual reality entertainment currently uses headsets that place the user amidst the action and is mostly used and developed so as to house gaming.
Although a number of videos featuring either documentary-style clips or other short VR footages are available, they are mostly used in order to present the technology.
The Martian Experience will be a big leap made by filmmakers in the domain. The simulation, which places you in Watney’s place will allow for various actions.
Amongst them, one can number flying onto the Martian surface, steering through space at zero gravity, or throwing the special potatoes cultivated by the character.
The problem will be the price of the simulation, which is almost double the average movie ticket price and offer more or less 30 minutes of entertainment.
The Martian Experience will currently be available on the HTC Vive headsets and the PlayStation VR, and will also be featured on the Facebook Oculus Rift.
The latter version will be made available in December after the Facebook Touch controllers will be released.
As the current VR technology does not feature such a large number of users, analysts are still quite uncertain of the impact of the new simulation.
But as the number of VR users is expected to grow up to about 20 million users by the later part of 2018, simulations such as the Martian Experience could come to account for both the future of VR simulations and audience movie expectations.
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